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Leafsprite/Kilo - Dustforce Twitch Header Commission

[done in may 2020] Commission I got from theFallingLotus, to make an image for his twitch page (offline banner) = https://www.twitch.tv/thefallinglotus
I used Krita and Blender, I thought that making a 3D model with Blender would make things easier for me but that wasn't the case at all. Still I wanted to try Blender for illustration so I went with the workflow anyways. Krita can transform groups and layers in a nondestructive way with transform masks/layers, buggy for a large image yes, but helped me a lot!

Finished picture. Mixing digital illustration with a 3D model render. BLENDER + KRITA

Finished picture. Mixing digital illustration with a 3D model render. BLENDER + KRITA

3D model used for the BG, done using BLENDER, modeled over the Dustforce game's level "Kilo Difficult" map. You can see it exactly how it is in-game on this site: https://dustcourse.com/level/kilodifficult

still frame process - the first image was the initial sketch done using Procreate. Later I adjusted to the right size and so on using Krita only

final output= offline image header for TheFallingLotus

final output= offline image header for TheFallingLotus

alternate version with Dustman that I made for the community

alternate version with Dustman that I made for the community